Skip to main content

What Is Guards Against Insanity and How To Play It?

Guards Vs Insanity is a brutal fill-in-the-blanks party game for sick and twisted individuals.

Here’s how you play…

Shop Guards Vs Insanity Now!

Guards Against Insanity Name Is Changed to Guards Vs Insanity

You might have noticed we’ve re-branded and slightly changed our name from Guards Against Insanity to Guards Vs Insanity. Don’t worry, it’s exactly the same horrible content as before. We just got into a bit of legal hot water and had to have a change.

Guards Vs Insanity is a brutal fill-in-the-blanks party game for sick and twisted individuals, unlike most of the party games you’ve played before, Guards Vs Insanity is as despicable and awkward as you and your friends!


Each player gets dealt 10 White cards. The person who most recently pooped is named the Card Czar and starts by reading a Black
question card aloud.

The other players fill in the blanks and pass the White card(s) that they think are funniest to the Card Czar.

The Card Czar shuffles the cards (so that they don’t know who contributed which card) who then re-reads the Black card before filling in the blanks with the White answer cards.

The Card Czar picks a winner who is given the Black card as a way of keeping score.

After each round, players draw back up to 10 White cards and play continues clockwise with someone else becoming the Card Czar.


There are plenty of ways to spice up the game. Here are a few additional house rules you might like to try…


At any time, players can trade in one of the Black cards they have won in exchange for replacing as many White cards as they like.


If there’s a White card that you don’t understand you may replace it for another, but you must read it aloud first so that your friends can be amused by your ignorance.


Instead of the Card Czar deciding, each player chooses their favorite card each round.
The winner is the card with the most votes.

In the event of a tie, the person who read the Black card chooses the winner.


Instead of there being just one winner, the Card Czar chooses a first, second and third card choice. The people who played these cards get to nominate who they would like to take a drink:

The first choice allocates 3 drinks, the second choice allocates 2 drinks, the third choice allocates 1 drink.

Alternatively, you can play whoever didn’t win the round has to take a drink i.e. everyone drinks

apart from the Card Czar and the winner of the round.

Not Sure If Guards Vs Insanity Is Right For You?

To help make your mind up about whether the Guards Vs Insanity is the right fit for you, we’ve put together some of the cards in a pdf so you can see just how dark and fun they are before making a purchase.

guards vs insanity asylum pack unofficial expansion

After all, you don’t want the fun to end too soon!

Here are some other great card games that have been among the most popular with our customers: